![]() ![]() Physics principles dictate the motion of the candy, and new physics mechanisms are introduced as the game progresses. Slide your finger across the rope to slice it and set the candy in motion, but be careful-different ropes cause different movements, and levels often take a few tries to complete. To complete a level, drop, float, or push a piece of candy into Om Nom’s mouth and collect stars along the way.Ĭandy and other obstacles are held in place by a series of ropes. ![]() The object remains the same: The game follows Om Nom, a hungry little monster (Alien? Frog? Whatever he is, he’s adorable) who just wants to eat candy. The goal is simple: Feed candy to Om Nom.Ĭut the Rope 2 is a natural expansion of the original. So far, I’ve found its continuation to be full of fresh ideas that are bringing this old favorite back to life. These techniques generated a bit of buzz for an older iOS game that was past its prime, and I found myself wondering what Om Nom would be up to in the next version, revisiting older levels that I hadn’t played in months in the meantime. Though a little gimmicky, I have to admit that it worked. “Where’s Om Nom?” posters were also seen all around San Francisco’s South of Market neighborhood for a few months prior. Back in November, Cut the Rope’s main character Om Nom went missing from the original Cut the Rope game: Players were instead greeted by spiders-Om Nom’s nemesis-when they tried to play a level. For this special launch, ZeptoLab used some guerrilla marketing techniques both inside and outside the Cut the Rope world. TM/© 2013 ZeptoLab UK Limited.Though we’ve seen Cut the Rope spinoffs-like Cut the Rope: Time Travel and Cut the Rope: Experiments-this is the first with significantly different graphics and new characters. For more information, please visit ZeptoLab, Cut the Rope, Om Nom, Nommies and Feed with Candy are the trademarks of ZeptoLab UK Limited. ![]() The company has also released the games Parachute Ninja™, available for iOS, and Pudding Monsters™, which can be downloaded on Android and iOS platforms. ![]() Available for download across all major platforms and devices, these games have been downloaded more than 400 million times by users around the world since Cut the Rope's debut in October 2010. ZeptoLab UK Limited is a global gaming and entertainment company best known for developing the award-winning, hit franchise Cut the Rope®, which includes Cut the Rope, Cut the Rope: Experiments and Cut the Rope: Time Travel. The webisodes have also begun to air on major TV networks across the globe and have more than 85 million views on YouTube alone. With Cut the Rope 2, ZeptoLab will also expand its content offerings through an entirely new season of its award-winning webisode series, "Om Nom Stories." The series, which is currently in its second season, took home the iKids Award for Best Web/App Series in 2013. Amazing graphics, gameplay and characters drive a brand new experience that fans are going to love." " Cut the Rope 2 is a massive step forward for the game. That means building experiences that players love," said Misha Lyalin, ZeptoLab CEO. "We remain dedicated to our mission: examining the science of fun. Cut the Rope players have cut more than 60 billion ropes at a whirlwind pace of 42,000 ropes per minute, feeding nearly 20 billion candies to the hungry Om Nom. Since the release of the original Cut the Rope in 2010, ZeptoLab has released top-of-the-chart hits Cut the Rope: Experiments, Cut the Rope: Time Travel and Pudding Monsters, as well as multiple level pack updates and special editions, spanning more than 875 levels and countless hours of gameplay fun. ZeptoLab also announced that its games have surpassed more than 400 million global downloads and reached 60 million active monthly users in the first half of 2013. Cut the Rope 2 will expand the ZeptoLab portfolio while delivering new candy-filled adventures, physics-based levels and charming characters to an audience as hungry as Cut the Rope's beloved little green monster, Om Nom. The game will re-imagine the universe of Om Nom®, the iconic star of Cut the Rope, with new twists on classic gameplay, never-before-seen characters, interactive environments and a captivating story that will appeal to new players and existing fans alike. SAN FRANCISCO, CA-(Marketwired - Sep 26, 2013) - ZeptoLab®, the global entertainment company dedicated to the science of fun, today announced that it will release an entirely new game, Cut the Rope 2, this holiday season. ![]()
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